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Devlog
Dustborn: Code of Survival
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Devlog
Respawn Functionaltiy
November 22, 2024
by
PixelPioneers2411
Respawn Functionality Author: Ashtyn Roman Posted: 11/21/24 This week one of the tasks I worked on was creating the logic for the player to respawn after being kills, so long as the base had not been...
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Visual Updates for PlayerHUD
November 22, 2024
by
PixelPioneers2411
This week I started working on the feedback for the player on wave amount, enemy amount, and letting the player know when the wave starts and ends. The biggest problem I had when creating these elemen...
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Issue with setting up EQS to have enemy move to the control unit
November 21, 2024
by
PixelPioneers2411
#Blog post
Issue with setting up EQS to have enemy move to the control unit Author: Chayathorn Kanjanapetcharat The Problem While I was working on the behavior tree, I was setting up to have the enemy walk to th...
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Inventory System Issues
November 16, 2024
by
PixelPioneers2411
"Inventory System Issues" Author: Ashtyn Roman Posted: 11/15/2024 This week I worked on getting the inventory system set up. The main issue I am facing when it comes to completing the inventory, is th...
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In The Mind of UI Functionality
November 16, 2024
by
PixelPioneers2411
This week I was putting together the player HUD and Pause menu, this post wont be necessarily about a problem that I have already solved but a problem I am currently facing and some thoughts on how it...
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Issue with the enemy shooting the damageable wall
November 15, 2024
by
PixelPioneers2411
#Blog post
Issue with the enemy shooting the damageable wall Author: Chayathorn Kanjanapetcharat The Problem While I was implementing the feature to have the enemy be able to attack the damageable wall, I encoun...
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The Mistakes I Made With UI
November 09, 2024
by
PixelPioneers2411
Author: John Sauve The problem I ran into was very avoidable if I would have put a little more thought into the design and setup of the Menu layout. When I started the main menu, I had a clear vision...
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Problem with Source Control and Projectile Collision.
November 08, 2024
by
PixelPioneers2411
#Blog Post
Problem with Source Control and Projectile Collision. Author: Chayathorn Kanjanapetcharat The Problem While I was getting into the production of the game project, I encountered a permission problem wi...
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Code of Survival's Description
November 06, 2024
by
PixelPioneers2411
#Short Description
In a post-dystopian world, Dustborn: Code of Survival plunges players into a fractured society where humans rule, and androids, though once allies, now find themselves oppressed and limited in freedom...
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